Updated Mar 9, 2018
A maintained collection of useful & free unity scripts / library's / plugins and extensions.
Updated Jan 20, 2018
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, P…
Updated Nov 8, 2017
Fast, lightweight and easy-to-use pathfinding library for grid-based games
Updated Sep 9, 2017
A C# priority queue optimized for pathfinding applications
Updated Jun 19, 2017
Pythonic part of libtcod using python-cffi
Updated Mar 17, 2018
Shows the path of each blade file loaded in a template
Updated Jan 22, 2018
An open-world head-to-head tank fight with simple AI, terrain, and advanced control system in Unreal 4. (ref: BT_URC)
Updated Feb 6, 2018
An simple and optimized grid pathfinding
Updated Mar 15, 2018
A very simple 2d tile-based pathfinding for unity, with penalty supported
Updated Sep 16, 2017
A collection of algorithms used for any-angle pathfinding with visualisations.
Updated Oct 7, 2017
The code base for our Intelligent Ground Vehicle Competition team.
Updated Mar 16, 2018
First person shooter with Unity terrain and AI pathfinding
Updated May 2, 2017
Experimentation of flow field pathfinding in conjunction with steering behaviors.
Updated Apr 20, 2016
A simple Phaser plugin that allows you to easily integrate Web Workers in your game
Updated Apr 7, 2017
A* (A Star) search algorithm for PHP
Updated Oct 21, 2014
Navigation mesh pathfinding and spatial reasoning library
Updated Apr 25, 2017
Dijkstra's Pathfinding Algorithm Unity Implementation.
Updated Nov 19, 2017
Minimal A* implementation in C. Fast. No memory dynamic allocation.
Updated Jan 27, 2018
A java implementation of the incremental heuristic search algorithm D* Lite.
Updated Apr 19, 2017
Pathfinding algorithms based on Pathfinding.JS
Updated Feb 14, 2018
Gridpath is a MIT licensed multithreaded 2D implementation of A*
Updated May 29, 2017
The second section of the course. You will learn everything required to build simple core combat in your RPG, creatin…
Updated Feb 23, 2018
A 2D path finding library based on the A* algorithm for .NETStandard 1.0 and .Net 4.5 and higher. This library has no…
Updated Dec 4, 2017
🐍 WebGL self-playing snake game
Updated Aug 21, 2016
The Tektosyne Library for Java provides algorithms for computational geometry and graph-based pathfinding, along with…
Updated Jan 15, 2018
a path find for tilebase game in unity
Updated Jun 9, 2017
Updated Mar 15, 2018
Best practices for implementing A* with a focus on four- and eight-connected grid worlds.
Updated Mar 4, 2018
A Python cffi port of libtcod, this repository was recently merged into hexdecimal/python-tdl
Updated Dec 30, 2017