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  1. Step-by-step guide through the abstract and complex universe of Fragment Shaders.

    GLSL 2,133 272 Built by @patriciogonzalezvivo @kynd @yvan-sraka @nicoptere @sergeyext
  2. CC0-licensed asset packs for your games

    GLSL 576 129 Built by @elisee @Metylene
  3. some shaders for cocos creator

  4. glTF Sample Models

    GLSL 528 259 Built by @emackey @pjcozzi @bghgary @lexaknyazev @lasalvavida
  5. KodeLife shader sketches I wrote while commuting

    GLSL 457 47 Built by @keijiro
  6. Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.

    GLSL 454 48 Built by @Syntopia @rectalogic @claudeha @al13n321 @robmoggach
  7. ✏️ Test some NPR in Unity.

    GLSL 424 100 Built by @candycat1992
  8. Research on sampling methods for real-time volume rendering

    GLSL 380 50 Built by @huwb @wangningbeinjust @cowhunt
  9. glsl photoshop blending modes. glslify formatted.

    GLSL 377 36 Built by @jamieowen
  10. Convert ShaderToy to Unity HLSL/CG

    GLSL 365 52 Built by @smkplus
  11. The open collection of GL Transitions

    GLSL 365 57 Built by @gre @jnelson180 @fskuteken @gunrot @Rich-Harris
  12. Shader that "emulates" the rendering style of ps1

    GLSL 358 33 Built by @dsoft20
  13. Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.

  14. An open source screen space reflections implementation for Unity3D 5.

    GLSL 326 85 Built by @kode80 @jessyoblio @astrand130
  15. GLSL 309 46 Built by @ClusterM @pcm720 @missionfloyd @romracer @kaosushijin
  16. Renders sky colors with Rayleigh and Mie scattering.

    GLSL 307 29 Built by @wwwtyro @miyu
  17. EffectOnLine

    GLSL 304 116 Built by @colin3dmax @metoo5566 @pepsigit
  18. A library of fragment shaders you can use in any SpriteKit project.

    GLSL 300 20 Built by @twostraws @Lofionic
  19. Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.

    GLSL 253 18 Built by @AdultLink
  20. GLSL 227 86 Built by @jmichel-otb @echristophe @gpo-geo @rkanavath @olahlou
  21. This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.

    GLSL 223 59 Built by @hunterk @hizzlekizzle @Monroe88 @twinaphex @MMJuno
  22. some shaders for unity,such as Post processing,brdf,rendering and so on

    GLSL 218 120 Built by @wolf96
  23. A tool to fingerprint SSL/TLS servers

    GLSL 217 31 Built by @tomato42 @richmoore @azet @mattfoster @danimo
  24. Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your personnal or commercial projects

    GLSL 183 15 Built by @Gaxil
  25. Sample project showing third person camera behavior and Mecanim animations

    GLSL 175 182 Built by @jm991
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