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See what the GitHub community is most excited about today.

  1. Step-by-step guide through the abstract and complex universe of Fragment Shaders.

    GLSL 1,986 253 Built by @patriciogonzalezvivo @kynd @yvan-sraka @nicoptere @sergeyext
  2. CC0-licensed asset packs for your games

    GLSL 546 124 Built by @elisee @Metylene
  3. some shaders for cocos creator

  4. glTF Sample Models

    GLSL 475 224 Built by @emackey @pjcozzi @bghgary @lexaknyazev @lasalvavida
  5. Fragmentarium is a cross-platform application for exploring pixel based graphics on the GPU.

    GLSL 448 48 Built by @Syntopia @rectalogic @claudeha @al13n321 @robmoggach
  6. KodeLife shader sketches I wrote while commuting

    GLSL 442 47 Built by @keijiro
  7. ✏️ Test some NPR in Unity.

    GLSL 401 96 Built by @candycat1992
  8. Research on sampling methods for real-time volume rendering

    GLSL 356 46 Built by @huwb @wangningbeinjust
  9. glsl photoshop blending modes. glslify formatted.

    GLSL 351 35 Built by @jamieowen
  10. Shader that "emulates" the rendering style of ps1

    GLSL 338 29 Built by @dsoft20
  11. Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.

  12. The open collection of GL Transitions

    GLSL 334 46 Built by @gre @jnelson180 @fskuteken @gunrot @Rich-Harris
  13. Convert ShaderToy to Unity HLSL/CG

    GLSL 324 47 Built by @smkplus
  14. An open source screen space reflections implementation for Unity3D 5.

    GLSL 322 85 Built by @kode80 @jessyoblio @astrand130
  15. GLSL 306 46 Built by @ClusterM @pcm720 @missionfloyd @romracer @kaosushijin
  16. Renders sky colors with Rayleigh and Mie scattering.

    GLSL 296 26 Built by @wwwtyro @miyu
  17. EffectOnLine

    GLSL 280 110 Built by @colin3dmax @metoo5566 @pepsigit
  18. A library of fragment shaders you can use in any SpriteKit project.

    GLSL 264 17 Built by @twostraws @Lofionic
  19. A tool to fingerprint SSL/TLS servers

    GLSL 215 31 Built by @tomato42 @richmoore @azet @mattfoster @danimo
  20. Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.

    GLSL 210 15 Built by @AdultLink
  21. This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.

    GLSL 201 55 Built by @hunterk @hizzlekizzle @Monroe88 @twinaphex @MMJuno
  22. some shaders for unity,such as Post processing,brdf,rendering and so on

    GLSL 197 110 Built by @wolf96
  23. Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your personnal or commercial projects

    GLSL 176 14 Built by @Gaxil
  24. Sample project showing third person camera behavior and Mecanim animations

    GLSL 165 181 Built by @jm991
  25. All of your NES-SNES-Playstation Classic Modification Needs!

    GLSL 164 27 Built by @KMFDManic @gingerbeardman @DanTheMan827 @frranck
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