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GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.
GoogLeNet on iOS demo
Perform Parallel Computing using Metal (objective C) and Swift
Live code metal fragment shaders
Swift + Metal real-time ray tracing
Example of using Metal shaders in SceneKti
GPU-based media processing library using Metal written in Swift
Tune SGEMM for Metal
SmallPT port to iOS in Metal
Thick Red Line - drawing thick lines for SceneKit with metal shaders